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I don’t know if the game is still worked on since it’s been a few years since the last monthly update, but I can’t get passed the loading screen, it loads infinitely does anyone has a solution ?

Very nice game! Would love to see a full release sometime ^_^ 

Whatever happened with this game?
It's been years. I was excited for it! 8)

Super solid demo! Everythings real fun and the art for the main character is very rad. Lookin forward to see where this goes

This is literally a mashup of Castlevania and Metroid. Love it!

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That art you made and her pose reminds me of H-Act "Unholy Sanctuary"


My suggestion is, make (many) enemy grab attacks, like monser Bearhug the main caracter or pin down, or if you know in Legend of Zelda: The Minish Cap how the "Like-Like" or "Rupee-Like" grab their target, or how the ghost lick, etc


Keep it up

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are This normal? I mean black

Can't wait for full release!

I'm not getting beyond the loading screen. I press a button, i hear a "whoosh" sound, and nothing else.

Is a good game! the stages are very well developed, the movements are executed well and the soundtrack is AMAZING! The only bad point would be the bosses since they do not present a challenge and it causes them a lot of damage but perhaps this will change in its final version, add subtitles in Spanish for all those who do not speak English activate them to read the translated texts, the game retains its original language.

Good game! Demo Complete Here

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Overall game is great, I really like the graphics (it pays a lot of attention to the detail, and there is SO MUCH different sprite all around the game), and I really like the idea of the game, yet for metroidvania it lacks movement. I really want to see different dashes, maybe grapping hook, and lots of different abilities. example of what I wish to see is, ability to buy some kind of item, that would allow you to dash (as secondary weapon), you would do damage, gain invincibility and use up 1 mana.(that is quite expensive)
Another thing I quite did not like was the linear gameplay. Make it less linear with a lot of different trees to go, and search. After all we have a map, so we can go back without any big problem. This would give it more adventure style, and it would make me more happy to explore the game.
Also, I hope you will find use for shards (probably make a shop)

And the most important thing, The combat system is not good. I want to be able to use my weaponry in more directions. I don't know how do you make it work, yet I want to be able to choose direction of attack for all of the weapons. This would make the battle system less frustrating, yet extremely more fun.
Last thing I want to mention, It quite lacks story, and I would loved to see the storyline of the game go. If you are able, add some fun details and stuff, and this game will become INSANE.
I really like the project, and if I will be able to support it, I might try. I want to see this game become a winner of indie game 2021, or 2022. It would be really fun to see this game become on of the best.
I know it might take a lot of work, and result in burnout, but it extremely worth it.

cool

For a Castlevania-inspired game the game feels very light in mobility including being able to choose the direction of the jumps in the air which is strange when I expected a movement that felt heavier, the attacks themselves I think they are missing something so that they feel more solid. I think it has potential and could be a good introduction to the metroidvania genre, although the beginning of this type of game is always simple, so I am curious as to how it would develop in more advanced stages where difficulty becomes a relevant aspect. .

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Very good, impressively polished but lacking in depth. Looking forward to more.

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